Intro: Why AR Is Taking Over Mobile Play
United Kingdom: By 2026, the average smartphone user will have spent more than 18 hours a week in augmented‑reality (AR) worlds. That figure dwarfs the 9 hours spent on classic 2D games in 2024.
United Kingdom: By 2026, the average smartphone user will have spent more than 18 hours a week in augmented‑reality (AR) worlds. That figure dwarfs the 9 hours spent on classic 2D games in 2024.